Another fork named ‘Planet Penguin Racer’ was made in 2005. Forked off of ‘Planet Penguin Racer’, called ‘Extreme Tux Racer’, was released in September 2007. Other forks exist, but this is the important set you should be aware of in this case since this article is about ‘Extreme Tux Racer’. Description of Tux Racer Mac A cute and unique 3D racing game, Tux Racer casts you as Tux the Linux Penguin ( groan ) as he races down steep, snow-covered mountains. Your mission is to race Tux down a hill on his stomach while gathering as many fish as possible in the process. Now we have pound a good game named Extreme Tux Racer. Extreme Tux Racer offers us new features and a better graphic engine and look. New tracks, new championships and challenges and a good number of errors solved. In short a goodgame and a lot of fun are waiting for you in Extreme Tux Racer. Jul 29, 2010. Alternatives to Extreme Tux Racer for Windows, Mac, Linux, Android, Android Tablet and more. Filter by license to discover only free or Open Source alternatives. This list contains a total of apps similar to Extreme Tux Racer. List updated: 1/20/2016 1:02:00 PM.
One of the major games for Linux is ‘Extreme Tux Racer’.Extreme Tux Racer is available for Android, Linux, Microsoft Windows, Macintosh operating systems and Ubuntu Touch.
The goal of the game is to control Tux, or another chosen character, to get to the bottom of the hill. The character will slide down the hill of snow and ice on his belly. Along the way you can pick up herring.
Tux Racer Ubuntu
Background
‘Tux Racer’ was developed by Jasmin Patry while attending the Ontario Canada’s University of Waterloo. The game was a project for Computer Graphics Lab which began in August 1999. It took three days to complete the game. The game was released under the GNU General Public License on October 2, 2000.
In December 1999 Jasmin, some classmates and friends, started Sunspire Studios to produce video games. January 16, 2002 ‘Tux Racer’ was released for use on Linux, Mac OS X, and Microsoft Windows operating systems. In 2003 the company, Sunspire Studios, was closed.
Over the years forks of ‘Tux racer’ were produced. ‘Open Racer’, which is an open source fork was created by Nathan Matias for SourceForge in 2001. Another fork named ‘Planet Penguin Racer’ was made in 2005. Forked off of ‘Planet Penguin Racer’, called ‘Extreme Tux Racer’, was released in September 2007.
Other forks exist, but this is the important set you should be aware of in this case since this article is about ‘Extreme Tux Racer’.
Download
The current version of ‘Extreme Tux Racer’ can be downloaded from https://sourceforge.net/projects/extremetuxracer/.
The source files can be used for all the different supported Operating Systems (OS). Place the files in a place you can easily access.
Installation
To use on a Debian-based system there is one prerequisite.
Linux requires the Simple and Fast Multimedia Library (SFML). SFML is a cross-platform software library which provides a simple Application Programming Interface (API) to multimedia components.
SFML is required to compile ‘Extreme Tux Racer’. To install SFML you need to execute the following command in a Terminal:
sudo apt-get install libsfml-dev
Once the package is installed, then you can extract the downloaded file for ‘Extreme Tux Racer’. Open a Terminal and change the current directory to the location of the downloaded file. To extract the file you can use the following command:
tar -xf etr-0.7.4.tar.xz
The downloaded file is named ‘etr-0.7.4.tar.xz’. The version is 0.7.4 and could be different when a newer version is released. Make sure you have the file name correct.
Once the files are extracted there should exist a folder with the same name as the file without the extensions. In my case the folder name is ‘etr-0.7.4’. In the Terminal switch into the newly extracted folder. To make the ‘Extreme Tux Racer’ game for you system execute the following commands:
./configure
sudo make install
Both of these commands should execute without issues if everything has been done correctly.
If any issues arise from a dependency issue then you should perform the following commands in a Terminal:
sudo apt-get install build-essential
sudo apt-get install cmake
sudo apt-get install libsfml-dev
Hopefully, all should install correctly and the last ‘install’ command should create a shortcut icon on your menu.
Playing the Game
Once the game is started you should see a screen similar to that in Figure 1.
FIGURE 1
Here, you can set your Player Name and set a character to play. Once you have made your choices then click on ‘ENTER’ to continue.
Now you should see Figure 2.
FIGURE 2
The menu gives you seven options which are as follows:
- Enter an event – allows you to compete in a down-hill race with your chosen character
- Practice – gives you a chance to take your character down a small hill to get used to the controls
- Configuration – lets you make changes such as Fullscreen, Resolution, Music Volume, Sound Volume, Language and Level of Detail.
- Highscore list – displays the list of high scores
- Help – shows a list of the keyboard keys and what their function are in the game
- Credits – gives a list of the people who worked on ‘Extreme Tux Racer’
- Quit – exits the game
FIGURE 3
In Figure 3 you can see that in the top left box under ‘Canadian Cup’ that there are three Tux characters, or lives. The ‘Canadian Cup’ event is made up of three races: ‘Bunny Hill’, ‘Twisty Slope’ and ‘Bumpy Ride’. Under the race names are the requirements for the current race. Your character must get at least 20 herring during the race and complete the race in less than 37 seconds. If you fail at either of these requirements then you cannot pass the race to go on to the next one.
To control the character during the race there are numerous keyboard keys to manage the race. The keys to use are as follows:
- Left – move left
- Right – move right
- Up – accelerate, increase energy
- Down – brake or slow down
- 1, 2, 3 – change your viewpoint during the game. ‘1’ is higher off the ground, ‘2’ is closer and ‘3’ is closest to the ground.
- E – increase the energy level
- F – hide or show the Frames per Second information
- H – hide or show the Heads Up Display (HUD) of the Time, Energy and Speed
- S – take a screenshot which is saved in ‘~/.etr/screenshots/’
- E – increase Energy for a jump
- F5 – turn on and off the background image
- F6 – turn on and off fog
- F7 – turn on and off terrain images
- F8 – turn on and off the rocks, flags, herring and other objects
- P – pause and play the game
- T – character performs a trick, usually when in the air (flips)
- ESC – quit race
NOTE:
Super Tux Racer
To make a hard turn you can push down (brake) and then left or right to make the hard turn. Since you press down (brake) you will slow down your character.Visual Detail
Under the ‘Configuration’ entry in the Main Menu you can set the ‘Level of detail’ to a setting between 1 through 4.
Extreme Tux Racer Mac Download Torrent
The 4 levels of detail are:
![Racer Racer](/uploads/1/2/6/7/126799999/260199436.jpg)
- for slow computers (no track marks, particles etc.)
- only lower level details are shown
- good appearance using lower resolution textures (default)
- best appearance
I hope this gives you a good start on playing ‘Extreme Tux Racer’.
One Million Downloads!
Monday, October 29, 2001
Monday, October 29, 2001
We've hit a big milestone: Tux Racer 0.61 has been downloaded over onemillion times! All of us here at Sunspire Studios would like to thankeveryone who has who has downloaded the game for your support. Wealso would like to thanks everyone who has sent us feedback, as we doappreciate to hear from you.
Mac OS X Port Available
Thursday, April 26, 2001
Thursday, April 26, 2001
https://kbclever346.weebly.com/telerik-fiddler-download-for-mac.html. Matt Majka has ported Tux Racer 0.61 to Mac OS X. We've placed a link in the Downloadssection. Thanks Matt!
New Repository for Tux Racer Courses
Thursday, March 1, 2001
Thursday, March 1, 2001
Mark D'voo sent us a note to tell us about his new site, a repository for user-created Tux Racer courses! The site already has ninecool-looking courses, and you can send in a screenshot of your record time to have it posted on the site. Thanks Mark for setting this up!
Tux Racer 0.61a Released for Windows
Wednesday, February 21, 2001
Wednesday, February 21, 2001
Tux Racer 0.61a has been released for Windows. This is a small patch on the 0.61 package for Windows; the only difference is that a more recent version of SDL.dll (1.1.8 instead of 1.1.7) is used. This fixes problems that many people experienced with version 0.61 on Windows 98SE.
If you already have Tux Racer 0.61 for Windows and are experiencing crasheswhen the game starts up, you can download SDL 1.1.8 yourself; simply replacethe SDL.dll file from Tux Racer 0.61 with the one in that package.
If you aren't experiencing any problems with Tux Racer 0.61, then there is no need to download 0.61a. Order and chaos online download for mac.
Tux Racer 0.61 Released
Wednesday, January 31, 2001
Wednesday, January 31, 2001
Tux Racer Version 0.61 has been released and is available from theDownloads section. This release mainly patches problems with version0.60.3, but also adds a few new features. New in this release:
- SDL can be used instead of GLUT for handling OpenGL contexts and mouse/keyboard events (the Windows build no longer uses GLUT). Using SDL gives better fullscreen rendering support under both Linux and Windows.
- Added a fish pickup sound.
- Added a 'diagnostic log' feature to help diagnose system problems and pinpoint bugs. To create the log, set 'write_diagnostic_log' to true in the options file; the log (diagnostic_log.txt) will be created next time Tux Racer is run. Please include (selected parts) of the log when submitting bug reports.
- Cygwin is no longer used in the Windows build.
- Fog can now be disabled (for buggy Rage 128 drivers) -- set 'disable_fog' to true in the options file.
- Added a loading screen (this fixes Debian Bug #75235).
- X libraries now included in LIBS in configure script; this should fix some GLUT detection problems.
- Arbitrary joystick axes can be mapped to Tux controls (thanks to Julie Brandon for suggestion and patch).
- Fixed some 32-bit-isms to allow compiling on 64-bit machines (like Alphas); thanks to Jay Estabrook for the patch.
For those that are wondering, new Tux Racer development has been progressing ona separate branch from this release. We want to get the features that will gointo Version 1.0 into a better state before releasing them to the public.We're getting there; please be patient!
Tux Racer Review on LinuxFocus.org
Saturday, January 13, 2001
Saturday, January 13, 2001
The January 2001 edition of LinuxFocus.org includes a review of Tux Racer.
Macintosh Port Available
Tuesday, November 21, 2000
Tuesday, November 21, 2000
Darrell Walisser has ported Tux Racer to the Mac! We've placed a link inthe Downloads section. Thanks Darrell!
Tux Racer Preview at Joystick101.org
Friday, October 27, 2000
Friday, October 27, 2000
Joystick101.org has posted an articleabout Tux Racer. Mac powerbook 100 fgames download.
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